A couple of weeks ago, a simple word game was launched that has taken iOS devices by storm. The game is called Letterpress, and was developed by Loren Brichter of Atebits, the guy who wrote the very popular Tweetie app.
Letterpress is incredibly fun and joyfully addictive. With each turn, you must make a word from the available letter tiles on the game board. Once you do, those tiles become your color. The goal is to control as many tiles on the board with your color as you can. Once the last unclaimed tile is used, the game ends with the winner being the player that holds the majority control of the board. I’ve given a very simplistic explanation of the gameplay, but there is actually a great deal of strategy involved.
Letterpress is free to download. The free version doesn’t have any ads, but does limit the user to two games at a time. A 99¢ in-app purchase removes that limitation, unlocks multiple color themes, and provides a list of words that have already been played in the current game. I think the pricing structure for this app is spot-on, and a model for casual games going forward. Naturally, I paid for the upgrade so I can have multiple games going at once.
I am impressed with the degree of polish in the version 1.0 release of this app. The subtle visual and sound effects are beautifully implemented. I highly recommend that everyone download and play this creative, imaginative game. Prepare to get hooked immediately!
There has been no word of an Android version of Letterpress in development. I’m not sure how that would work across platforms since the game is tied to Apple’s Game Center. Still, it would be nice to be able to play with my friends who are on Android.
As polished as the initial release of the game is, I do have a few feature requests that I’d like to see included in future updates. Those requests are as follows:
- There is currently no way to rematch a player when a game has ended. The only way to do so is to go to Game Center, search for their username, add them as a Game Center friend, then request to start a new game. This is a glaring omission and needs to be added as soon as possible.
- I would like for the game to tell me how long it has been since my opponent has made a move. When I glance at the list of active games, I can’t tell which have been played recently and which have not. I’d like to know when it’s been several days since my opponent has moved because I want to resign that game and play with someone more attentive.
- I would like an overall tally of how many games I’ve won or lost, with a percentage of success on display somewhere. Since this game is so closely tied to Game Center, I am not sure how this would be implemented, but I’d like to see it added to the game in some form.
- There are currently no Game Center achievements to unlock in Letterpress. I’m not sure what kind of achievements could be added, but I would like to at least see something there. Perhaps my suggestion above about the number of games won or played could be rolled into an achievement?
- There could perhaps be an option to play offline with a friend where the two of you can pass the phone back and forth between moves. This isn’t particularly important to me, but some users have asked for this feature in their App Store reviews, so I think it would be sensible to include it.
It’s worth mentioning that you should enable notifications for Game Center. Make sure those are turned on in the iOS settings. When I first began playing Letterpress I was frustrated that the game didn’t announce when I’d lost. It turned out that I was supposed to be notified but I had the Game Center notifications turned off.
A side note: This game has become such a hit, I’d imagine that the folks at Zynga are rubbing their hands thinking, “How can we make a slower, bloated, ad-filled game that looks exactly like this?” Sorry, I couldn’t help myself.